There's a concept in business and art called good enough. In both you eventually have to say, it's good enough to please some people and get it out. When vaporware never materializes I usually credit engineering with never being satisfied and pulling the trigger and getting it out.
We all know there's going to be a V2 so get V1 out there, figure out the problems, budget some retrofits and move onto V2. A marketer once told me, it's better to have something and ship it than to be perfect and never ship anything. It's a great way to go broke. Just a thought.
A similar situation happened with a PS3 game called Gran Turismo 5. It was something like 2.5 years late and was the sole reason I bought the PS3. I'll never buy an expensive game from Sony ever again. That and they leaked my personal info to the Internet and I had to put a lock on my credit reports. Thanks Sony. No I didn't mean that.
I like the Contador/Interbike reference. Cheers.