Originally Posted by
howellhandmade
In a sense, Zwift was inevitable.
It was inevitable, and it's one of those things where you facepalm and say, "Why didn't I think of that?". It seems so obvious a concept, especially with the proliferation of data-driven cycling with sensors galore and strava/GPS, but it took some sharp minds to properly execute the concept and turn it into a functional platform that can be enjoyed by riders around the world.
I have been wondering something, maybe @
jmX can answer. How many riders can the Zwift servers accomodate simultaneously? If there's no limit, what's the max number you've ever seen in the game at one time? When I check my mobile link app randomly during the day it usually shows between 800 and 1200 riders, but I'd have to think at certain times/days it's way more than that.